embodied ai - 2020_01
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We introduce Probabilistic Object Detection, the task of detecting objects in images and accurately quantifying the spatial and semantic uncertainties of the detections. Given the lack of methods capable of assessing such probabilistic object detections, we present the new Probability-based Detection Quality measure (PDQ).Unlike AP-based measures, PDQ has no arbitrary thresholds and rewards spatial and label quality, and foreground/background separation quality while explicitly penalising false positive and false negative detections. We contrast PDQ with existing mAP and moLRP measures by evaluating state-of-the-art detectors and a Bayesian object detector based on Monte Carlo Dropout. Our experiments indicate that conventional object detectors tend to be spatially overconfident and thus perform poorly on the task of probabilistic object detection. Our paper aims to encourage the development of new object detection approaches that provide detections with accurately estimated spatial and label uncertainties and are of critical importance for deployment on robots and embodied AI systems in the real world.
We present Decentralized Distributed Proximal Policy Optimization (DD-PPO), a method for distributed reinforcement learning in resource-intensive simulated environments. DD-PPO is distributed (uses multiple machines), decentralized (lacks a centralized server), and synchronous (no computation is ever stale), making it conceptually simple and easy to implement. In our experiments on training virtual robots to navigate in Habitat-Sim, DD-PPO exhibits near-linear scaling -- achieving a speedup of 107x on 128 GPUs over a serial implementation. We leverage this scaling to train an agent for 2.5 Billion steps of experience (the equivalent of 80 years of human experience) -- over 6 months of GPU-time training in under 3 days of wall-clock time with 64 GPUs. This massive-scale training not only sets the state of art on Habitat Autonomous Navigation Challenge 2019, but essentially solves the task --near-perfect autonomous navigation in an unseen environment without access to a map, directly from an RGB-D camera and a GPS+Compass sensor. Fortuitously, error vs computation exhibits a power-law-like distribution; thus, 90% of peak performance is obtained relatively early (at 100 million steps) and relatively cheaply (under 1 day with 8 GPUs). Finally, we show that the scene understanding and navigation policies learned can be transferred to other navigation tasks -- the analog of ImageNet pre-training + task-specific fine-tuning for embodied AI. Our model outperforms ImageNet pre-trained CNNs on these transfer tasks and can serve as a universal resource (all models and code are publicly available).